Mindfulness-based cognitive therapy' may reduce internet gaming disorder in college students
A breakthrough study conducted by a research team at Sungkyunkwan University (SKKU) has shed light on a potential solution to the growing concern of internet gaming disorder among college students. Led by Professor Anderson Sungmin Yoon and Minah Kim, the team has developed a novel program called Mindfulness-Based Cognitive Therapy for Gaming (MBCT-G), designed to address the addictive tendencies and negative consequences associated with excessive gaming.
The MBCT-G program combines elements of mindfulness-based cognitive therapy with tailored interventions to help college students manage their gaming habits and develop healthier relationships with technology. According to the research findings, the program has demonstrated promising evidence of its therapeutic effectiveness, offering a new approach to tackling the complex issue of internet gaming disorder. By promoting self-awareness, self-regulation, and adaptive coping skills, MBCT-G aims to empower students to make informed choices about their gaming behavior and reduce the risk of negative impacts on their mental and physical well-being.
The development of MBCT-G is a significant step forward in addressing the rising concerns surrounding internet gaming disorder, which has been linked to various adverse effects, including social isolation, decreased physical activity, and decreased academic performance. As the prevalence of gaming addiction continues to grow, the SKKU research team's innovative program offers a beacon of hope for students struggling with this issue, and its findings have the potential to inform the development of more effective prevention and intervention strategies.