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Active Video Games May Help Prevent Falls in Older Adults, New Study Suggests

Medical Xpress2 min read221 words
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A recent systematic review and meta-analysis, conducted by an international team of researchers, has shed light on the effectiveness of active video games, or "exergames," in preventing falls among older adults. The study, led by Dr. Charlotte Eost-Telling from the University of Manchester, analyzed data from nine randomized controlled trials involving 1,385 adults aged 60 and older. These trials were conducted in various settings, including community homes, long-term care facilities, and geriatric clinics.

The review found that exergames were associated with a significant reduction in the risk of falls among older adults. The researchers pooled data from the nine trials to determine the overall effect of exergames on fall prevention. Their findings suggest that exergames may be a valuable tool in reducing the risk of falls among older adults, particularly in settings where traditional exercise programs may be limited or impractical. The study's results have important implications for the development of fall prevention strategies and programs for older adults.

The study's findings contribute to a growing body of evidence on the potential benefits of exergames for older adults. As the global population ages, the prevention of falls has become a pressing public health concern. The results of this study highlight the potential of exergames to play a role in addressing this issue and improving the health and well-being of older adults.

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